Program Description: Visiting a manufacturing plant or experiencing the world of engineering or design helps to shift student mindsets around advanced manufacturing. When students think of manufacturing, they typically think of the "old-school" assembly line. However, manufacturing today is clean and high-tech and a very in-demand domain. It's important that we show students how applicable their STEM skills are to the different roles in an organization so they can visualize themselves in this field.
Program Description: Who is Rube Goldberg? He is best known for his "Inventions" cartoons, which use a string of outlandish tools, people, plants, and steps to accomplish everyday simple tasks in the most complicated way. It's a chain reaction that occurs to make something happen (think of the game mousetrap). Pulitzer Prize-winning cartoonist Rube Goldberg's drawings point out that people are often overwhelmed by over complicating their lives.
Activity Description: In this activity, students will gain knowledge on modern day advanced manufacturing by researching an advanced manufacturing company. Students will answer the following questions provided below in essay form. Key words: Report: to give a spoken or written account of something that one has observed, heard, done, or investigated
Activity Description: In this activity, students will use their surroundings and resources to solve a problem or process by creating or redesigning an object. This activity breaks down manufacturing to its fundamentals and promotes students to experience stages of manufacturing characteristics.
The World Maker & Inventor Expo is a celebration of making, inventing, problem solving and innovation with robotics, 3D printing, drones, aerospace, coding, micro-computing, CSI, Arduino, graphic design, engineering and much more.
STEM summer camps provide students the opportunity to continue their learning outside of the classroom. It is important for students to stay engaged in learning throughout the year. There are many camps offered for middle and high school students across the state of Kentucky throughout the summer.
In the VEX Competitions, presented by the Robotics Education & Competition Foundation, teams of students are tasked with designing and building a robot to play against other teams from around the world in a game-based engineering challenge.
Odyssey of the Mind is an international creative problem-solving program designed to teach students how to allow their innovative ideas to come to life. Students lead their own projects, ranging from building robot dinosaurs to turning Pandora's Box into a video game, which incorporate live performances of the arts and sciences. By competing at the local, state and international level, students learn how to work in a team and develop confidence in problem solving.